Showing posts with label Plot. Show all posts
Showing posts with label Plot. Show all posts

Tuesday, January 27, 2015

Not Medieval but...Castle!

It's not a medieval castle, but it's got medieval in it. 

While I was wasting time online, I ran into this gorgeous tidbit:

Château de Gudanes, in the Midi-Pyrenees region of France, built in the mid-18th century, was contructed on the site on a 13th century fortress.  Those medieval towers are within the Château today. 

The castle fell into disuse and survived destruction during the French Revolution. 






In the 1990's, an investment company bought it, planning to turn it into luxury apartments, but were denied permits (Go France!) 




Again it fell into disuse, until an Australian couple bought it and are now renovating it, very publicly. They have a website, blog, and run workshops.











What part of the restoration would you start with?  I'd be uncovering those medieval towers!

Interestingly, this region of France plays into my current work-in-progress.  I keep running into that, while I'm wasting time online.  I think I should take it as a hint and get back to writing.

More pictures:
Wimp
Château de Gudanes site

Wednesday, April 10, 2013

The Minstrel in Disguise trick

One of my favorite parts of writing big, plotty stories is figuring out how the characters are going to circumvent the system or beat the odds to accomplish their goals.  

Often that means luring in the bad guy, escaping from an attack, or gaining access to a guarded castle.   

If you wanted to break into a guarded fortress, how would you do it?  


Sure you could send some poor soul to crawl up the privy chute, but can we all agree that's a last resort for this romance-novel invasion?  

How about the usual methods?  You could bribe someone, or maybe even seduce a door warden or a gardener or some other castle personage.   

Oh, but the time it would take.  The bribing, the seducing, the kissing, the convincing . . . .  

It'll never work.  You need in now

How about the minstrel disguise method?  Now we're onto something.  You just saunter up with your lute and juggling balls and offer to tell some tales, play some music, and share some news from far off places in exchange for room and board and a few coins.

Voila, we're in.

 Tricky.   Effective.  Like the ancient Trojan horse, your desires become the vehicle for your own demise.

Is there anything more romantic than that?  In a sad, tragic way.

Once inside, you could do any number of dastardly things: kidnapping: poisoning: spying: making a nice, juicy treasonous offer to the lord, one he'd never have listened to otherwise (at least not in public).  

Or you could just wander casually over to sally port door and open it, letting your armed comrades, who've been waiting in the woods outside, pour into the darkened castle and take it over.

Or you could do what Aodh Mac Con does CLAIMING HER.  He's not masquerading as a minstrel per sé.  And the heroine definitely does not open the gates out of any desire or greed, but rather a sense of honor and a lack of options.  

Still, it all unravels pretty quickly.   Good fun ensues.  

How about you?  How would you gain access to an enemy castle?  What tricks are up your sleeve?

(The image above is from http://digitalkey.biz/projects/siege-at-carrickfergus-castle/.  The site says: "
Siege! is a mobile app that uses interactive role play to bring the the 1315-16 Bruce Siege of Carrickfergus Castle to life. Produced in collaboration with NIEA, and funded by the Arts Council’s Creative Industries Innovations Fund,  the game uses interactive role play to explore Anglo-Norman military strategy and defensive architecture (see gallery). The app will contain atmospheric audio and video medieval re-enactments, and will use GPS to embed the game’s narrative in the grounds of Carrickfergus Castle to create an engaging and immersive learning experience.")